tag:blogger.com,1999:blog-7156188696591190034.post1142779200363601654..comments2023-11-19T21:21:55.255-08:00Comments on Rogue Space RPG: On the horizonUnknownnoreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7156188696591190034.post-30277449538005663172012-05-16T05:04:00.576-07:002012-05-16T05:04:00.576-07:00Hey GJ, thanks for the kind words and I REALLY am ...Hey GJ, thanks for the kind words and I REALLY am looking forward to more of your work! Our home game has used many of your creations so far...but I have to keep my wife and players off your site or they will spoil the surprises! :)<br /><br />I plan on converting (with permission) more stuff from Needle's work--if I can just get a few hours alone to work on more stuff! :)<br /><br />Thanks for you support and for expanding the boundaries of The Dark Frontier!Fenway5https://www.blogger.com/profile/14870312188585916750noreply@blogger.comtag:blogger.com,1999:blog-7156188696591190034.post-39016680768678783342012-05-11T09:28:52.094-07:002012-05-11T09:28:52.094-07:00The elegant simplicity of the rules allow Rogue Sp...The elegant simplicity of the rules allow Rogue Space to serve a pulp-style approach very well, thus it might just be a victim of it's utility/success in that regard. It fits the <a href="http://en.wikipedia.org/wiki/Leigh_Brackett" rel="nofollow">Leigh Brackett</a> style of Pulp SciFi, her <a href="http://en.wikipedia.org/wiki/Mars_in_the_fiction_of_Leigh_Brackett" rel="nofollow"> Mars</a> would be a great setting for Rogue Space, as indeed would her entire fictional <a href="http://en.wikipedia.org/wiki/Leigh_Brackett_Solar_System" rel="nofollow">Solar system</a>. But that's hardly the only direction a GM could opt to take things. <br /><br />Rogue Space works well for a more Heinlein/Piper style game as well as something a bit more Stapledonian with vast, cosmic vistas. It's really a matter of swapping-out some assumptions, building off of the skeleton provided. The rules really serve to spur the process of setting creation -- the universe is mostly a blank canvas, so go make stuff! <br /><br />We're working on some modular bits that will take the core rules into some interesting directions, including a few short, sweet, plug-and-play settings very much inspired by the way you handled some of Needles' incredible stuff early-on in the creation of the RPG. Fun stuff. It's all there in the downloads.garrisonjameshttps://www.blogger.com/profile/09544523186717576771noreply@blogger.com