Some of the feedback I've had on Rogue Space, since its launch, is a request for a bit more granularity in the attributes. There are a couple different ways of achieving that, but the key for me is KISS: Keep It Simple Spacemonkey. Currently the attributes for Rogue Space are FASER:
Here is what I have play tested with, and while not earth shattering, it's made for better game play and a bit more interesting character definition. Be hold...PHASER
Physique-Physical strength, melee combat, running, swimming and climbing
Hustle-Getting, finding, hiding, or losing someone or something
Agility-Hand eye coordination, nimbleness, piloting, shooting and throwing
Scientific-Figuring out puzzles, problems, logical deduction, and analysis
Empathy-Interacting and influencing people, psychic ability: both resistance and usage
Repairing -fixing, upgrading, repairing, or jury-rigging mechanical objects.
Nothing earth shattering nor revolutionary, just a little tweaked and I think a nice evolution.